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Understanding 3D rendering with 3DMark 11
Janvier 2012
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Understanding 3D rendering with 3DMark 11
Posted on 27/01/2012 at 00:00 by
Damien
Thanks to a very clean graphics engine, 3DMark 11 represents a rare opportunity to observe the various stages required for the construction of a modern real-time 3D rendering such as that used in recent video games.
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Understanding 3D rendering step by step with 3DMark11
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