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  • NVIDIA ForceWare 163.69
  • Freescale opts for ATI’s architecture
  • Intel picks up Havok
  • The Radeon HD 2900 Pro and GT revealed
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     NVIDIA ForceWare 163.69
      Posted on 17/09/2007 at 23:09 by Nicolas
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    Logo NvidiaWhile ForceWare 163.67 is barely a week old, Nvidia has just published the beta 163.69 version of its drivers for GPUs. Supporting the entire GeForce line benefiting from Shader Models 3.0 and higher, it’s destined for 32-bit and 64-bit Windows XP and Vista.

    While Nvidia highlighted an improvement in compatibility in BioShock and Crysis with the 163.67, the 163.69 focuses on Enemy Territory: Quake Wars, Hellgate: London and World in Conflict. As usual there is a list of corrected bugs accessible via the release notes. You can download it here.

     Freescale opts for ATI’s architecture
      Posted on 17/09/2007 at 22:51 by Nicolas - source: AMD
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    AMD has announced that Freescale Semiconductor has just acquired a license allowing it to integrate a unified Shader type architecture perfected by AMD’s graphic division to its i.MX processors. This will allow OpenGL ES 2.0 and OpenVG 1.0 (a 2D vector graphic standard) support amongst other things. The i.MX should be found in a series of hand-held devices as well as in vehicles.

    In addition, you may recall that ST already has such a license for the Nomadik and ATI engineers have recently made available an OpenGL ES 2.0 emulator facilitating the programming of 3D applications for mobile phones and PDAs. Some are wondering about the fact that this contract arrives barely two weeks after Freescale Semiconductor recruited Henri Richard, former chief sales and marketing Officer for Intel’s rival.

     Intel picks up Havok
      Posted on 17/09/2007 at 22:17 by Nicolas - source: Intel
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    Intel will acquire Havok, the physics engine specialist, whose Havok FX allows this type of management via the GPU and which has already created quite a stir.

    A final agreement for this transaction was signed last week. While the press release explains that the Irish company will continue to operate independently with its clients, either way, this is a nice move by Intel who has thus acquired a company whose technology is used in more than 150 games including BioShock, Stranglehold, Halo 2, Half Life 2, The Elder Scrolls IV: Oblivion, Crackdown, Lost Planet: Extreme Condition, and MotorStorm.

    It would be misleading to think that this buyout is without motive. Indeed, Intel most likely isn’t too happy with the possibility of moving CPU physics processing to the GPU. Finally, we can also count on first-rate optimizations from Havok for current and future Intel architecture.

     The Radeon HD 2900 Pro and GT revealed
      Posted on 17/09/2007 at 21:42 by Nicolas
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    There is growing information on the Radeon HD 2900 Pro and 2900 GT, however, not all of it is coherent.

    For example, HIS has already unveiled its Radeon HD 2900 Pro VIVO whose product page mentions a 512 bit memory interface, while the below document from AMD published by ComputerBase specifies a memory bus with a width of 256 bits. The Pro version Pro like the XT is equipped with 320 scalar processors.

    Otherwise, in addition to this information, according to our colleagues at Beyond 3D, the Radeon HD 2900 Pro’s GPU/memory frequencies could be 600/800 MHz. For comparison, the Radeon HD 2900 XT is at 742/828 MHz. The only thing is that in the past ATI sometimes set the final specifications of some of its cards extremely late and these could therefore be subject to change before commercialization. Finally, geizhalsgeizhals, a price comparison site, already lists the Radeon HD 2900 Pro from GeCube in Germany at 230€.

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