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News of the day

  • Half Life 2 Benchmarks
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     Half Life 2 Benchmarks
      Posted on 17/11/2004 at 14:51 by Marc
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    HardOCP is the first one to release Half Life 2 benchmarks. Tests were made mainly with high end products like the X800 Pro, XT PE, 6800 GT and Ultra.

    We only regret that tests were made with graphic cards manufactured by BFG. They are most of the time characterized by slight Overclocking. The 6800GT has a GPU clocked at 370 MHz instead of 350 MHz, and 425 MHz instead of 400 MHz for the Ultra version.

    Here are results obtained with two timedemo in 1600*1200 anti aliasing 4x and anisotropic filtering 8x :
    X800 XT PE : 93.89 fps / 95.45 fps
    X800 Pro : 79.52 fps / 73.04 fps

    6800 Ultra : 91.55 fps / 83.06 fps
    6800 GT : 81.96 fps / 74.98 fps
    The first important information to notice is that despite higher frequencies the 6800 Ultra isn’t able to reach the X800 XT PE level, even if the performance gap is quite small in the first demo. The 6800GT provides slightly better results than the X800 Pro in the two demos but with standard frequencies we feel that they would provide similar results.

    Finally performances with Half Life 2 look like performances obtained with Far Cry. In the battle of almost unobtainable graphic cards, the X800 XT PE dominates the 6800 Ultra and in the battle of more available graphic cards the X800 Pro and the 6800 GT provide almost equivalent performances.

    We have also noticed that Half Life 2 isn’t apparently a graphic card killer. It is possible to play in 1024*7687 with AA 4x and anisotropic filtering 8x (or AA 2x if you want a higher fps) with a 9800 Pro graphic card. High end graphic cards are able to reach with the same parameters 1280*1024 or even 1600*1200.


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