We began our performance tests by looking at processor-side performance.
Cinebench R11.5

We used Cinebench version R11.5 to measure 3D rendering performance. To recap, the software uses the Cinema 4D rendering engine.

[ Single thread ] [ Multithread ]Whether on one or four cores, our Trinity A10 is more or less on a par with the Llano A8 that we tested, in spite of the difference in clock significantly in favour of the A10 and its superior memory. Even the Sandy Bridge dual core does better in this test.
Staxrip - x264 b2197

Moving frontend, we used Staxrip to transcode a scene from Avatar via x264 in build 2197. We carried out a medium type 2 pass encoding on a 720p source, re-encoded at a bitrate of 6 Mbits/s. To recap, the second pass is the one that benefits most from multithreading.

[ Pass 1 ] [ Pass 2 ]There’s a more marked advantage for the Piledriver architecture in this bench with gains of 8% and 13% compared to Llano on the first and second passes respectively. Once again, the Intel Sandy Bridge dual core has the lead.
Visual Studio 2011 beta

We opted for the 2011 beta version of Visual Studio. We compiled the latest version (1.7.4) of the source code of the 3D Obre engine (examples included). Parallel compilation was activated for each project in VS.

Here, within the same thermal envelope, Trinity gives a 4% gain over Llano. The Core i5 2410M is still a good way in the lead however.