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Review: Nvidia GeForce GTX 670
by Damien Triolet
Published on July 4, 2012

Alan Wake

Alan Wake is a pretty well executed title ported from console and and based on DirectX 9.

We used the game’s High quality levels and added a maximum quality level with 8x MSAA and 16x anisotropic filtering. We carried out a well defined movement and measured performance with Fraps. The game is updated via Steam.


The Radeon HD 7000s do pretty well in this game in which they easily outperform the GeForces, with the GTX 600s suffering particularly at MSAA 8x.

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