Home  |  News  |  Reviews  | About Search :  HardWare.fr 



ProcessorsMotherboardsGraphics CardsMiscellaneousHard DisksSSD
Advertise on BeHardware.com
Review index:
Review: NVIDIA GeForce GTX 680
by Damien Triolet
Published on April 9, 2012

Battlefield 3

Battlefield 3 runs on Frosbite 2, probably the most advanced graphics engine currently on the market. A deferred rendering engine, it supports tessellation and calculates lighting via a compute shader.

We tested High and Normal modes and measured performance with Fraps, on a well-defined route. Note that a patch designed to improve performance on the Radeon HD 7000s came out on the 14th February. Naturally we installed it and noted a gain of between 1 and 2%.


The GeForce GTX 680 is particularly efficient in Battlefield 3, with an advantage of almost 20% over the Radeon HD 7970 in high quality mode. In Ultra, which includes MSAA 4x, it has just a 12% lead.


At very high resolutions, the GTX 680’s lead is reduced. Note that rendering in surround is very jumpy with multi-GPU solutions. In spite of giving 50 fps in surround, the Radeon HD 7870s give something more akin to a 25 fps sensation and the game is unplayable.

<< Previous page
Benchmark: Batman Arkham City

Page index
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24
Next page >>
Benchmark: Bulletstorm  




Copyright © 1997- Hardware.fr SARL. All rights reserved.
Read our privacy guidelines.