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GTX 590 and HD 6990: Tri and Quad GPU performance
by Damien Triolet
Published on June 8, 2011

Bulletstorm

Bulletstorm is one of the best in the current crop of games. Although only in DirectX 9 mode, the rendering is pretty nice, based on version 3.5 of Unreal Engine.

All the graphics options were pushed to a max (high) and we measured performance with Fraps.


The Radeons do particularly well in this game, especially with antialiasing 8x. The quad CrossFire X gives no advantage over the tri CrossFire X system however.


With antialiasing 8x, the GeForces clearly lack memory with the surround set-up.

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