S.T.A.L.K.E.R. Call of Pripyat
This new S.T.A.L.K.E.R. suite is based on a new development of the graphics engine which moves up to version 1.06.02 and supports Direct3D 11 which is used both to improve performance and quality, with the option to have more detailed light and shade as well as tessellation support.
High quality mode was used and we activated tessellation. The game doesn’t support 8x antialiasing. Our test scene is 50% outside and 50% inside and inside you’ll find yourself facing several characters.
The Radeon HD 5770 and GeForce GTX 550 Ti are pretty much on a par in Call of Pripyat, with the Radeon having a small advantage at 1920x1200, and the GeForce with MSAA 4x.