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Test :Nvidia GeForce 9800 GTX
by Damien Triolet
Published on April 10, 2008

Bioshock

The first game based on the Unreal Engine 3.0 to support DirectX 10, Bioshock has great graphics even in DirectX 9 mode while it is less resource heavy than Rainbow Six : Vegas. We carry out a well defined sequence of movement with all options pushed to a maximum.


In DirectX 9 mode, the new arrival finishes behind the GeForce 8800 GTX whether it’s with anti-aliasing or without.

Like with Rainbow Six: Vegas, Nvidia allows the activation of anti-aliasing for this game which doesn’t normally support it. AMD also does this, or at least attempts to because it is not functional with the Radeon HD 3870 X2 and isn’t too effective with the Radeon HD 3870.


In DirectX 10 mode, performances improve significantly and the GeForce 9800 GTX comes close to the 8800 Ultra without anti-aliasing and with this filter it is behind the 8800 GTX.

Note that it is not yet possible to activate anti-aliasing in DirectX 10 with AMD.

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