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Test :Nvidia GeForce 9800 GTX
by Damien Triolet
Published on April 10, 2008

Crysis

Of course we can’t forget Crysis and it was tested with its 1.2 patch (optimized for multi-GPU systems). We carried out the internal test in DirectX 9 High mode (forced via the addition of ‘’–dx9’’ behind the executable) and in DirectX 10 Very High.


While the GeForce 9800 GTX is ahead of the 8800 Ultra without anti-aliasing, once the filter is activated the drop in performances is more significant.


With all details pushed to a maximum and in DirectX 10, the GeForce 9800 GTX is equivalent to the 8800 GTX; however, the lack of memory means a big drop in performances with anti-aliasing. Either way, this mode remains inaccessible whatever the card.

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