Company of Heroes

Given that Company of Heroes received a DirectX 10 patch that adds a real plus on the graphics level, we decided to add it to our test protocol. All graphic settings were pushed to a maximum except for terrain details which remained on High (Ultra mode is reserved for DirectX 10). Textures were also limited to High, because the game indicates a lack of system memory for the GeForce in DirectX 9 mode with Ultra textures.
We run the integrated test on version 1.71.

With this game, the multi-GPU system is largely beneficial to performances. Unfortunately, with antialiasing 4x the Radeons have low scores leaving a large advantage to the GeForce 9800 GX2.

In DirectX 10, the GeForces dominate while a GeForce 8800 Ultra is equivalent to the Radeon HD 3870 X2 with anti-aliasing 4x. For this reason, the GeForce 9800 GX2 is very far ahead here.