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Report : 1, 2 or 3 graphic cards?
by Damien Triolet
Published on January 25, 2008

Bioshock

The first game based on the Unreal Engine 3.0 to support DirectX 10, Bioshock has great graphics even in DirectX 9 mode while it is less resource heavy than Rainbow Six : Vegas. We carry out a well defined sequence of movement with all options pushed to a maximum.


The Unreal Engine 3.0 is definitely very appreciated by multi-GPU systems and gains are very high. Given the extremely high numbers, triple SLI isn’t really of practical interest here.


Like with Rainbow Six : Vegas, Nvidia allows the activation of antialiasing for this game which doesn’t normally support it while AMD doesn’t offer this option.


In DirectX 10 mode, GeForce 8 performances are similar to what we obtained in DirectX 9 mode while gains in SLI and triple SLI are more tempered. This isn’t the case for CrossFire but Radeon HD 3870 performances are lower in DirectX 10.

Note that it is not yet possible to activate antialiasing in DirectX 10 mode for Nvidia and AMD.

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