World in Conflict

Very resource heavy and with nice graphics, it’s only natural World in Conflict joins our test suite. We carry out the internal test with the patch 1.0002. All game options are pushed to a maximum.

The Radeon HD 2900 XT and HD 3870 finish with the GeForce 8800 GTS, at least in its 640 MB version. The 320 MB model is left behind due to insufficient memory. The best GeForce 8800s are CPU limited here.

With antialiasing 4x, the GeForce 8800 GT seems to be only slightly limited by its memory bandwidth and is not that far from the 8800 GTS. The GTS 512 finishes between the GT and GTX while Radeon performances plummet here.

The performances of all cards are slightly reduced in DirectX 10 except for those of the Radeon HD 2900 XT which is more impacted. For this reason the two Radeon HD 3800s are ahead.

This is the one and only time that the GeForce 8800 GTS 640 MB surpasses the 8800 GT and is equivalent to the GTS 512 given that a reduced bandwidth and/or presence of "only" 512 MB most likely limit them a bit in these conditions. A problem seems to affect Radeon performances which are very low in these conditions. This is often similar with the 2 resolutions, which seems to suggest a bug in drivers.