Intel Core 2 Extreme QX9650
by Marc Prieur
Published on November 7, 2007
3ds Max 9 and Maya 8
For this test, we use two test scenes for Maya and 3dsmax developed by Yann Dupont of 3DVF (whom we thank) and using the MentalRay rendering engine. This choice wasn’t arbitrary since this engine is now available for both software and is most commonly used in production.
- The scene with 3dsmax is very heavy in terms of polygons and the number of objects. The objective was to test processor capacity and manipulate a heavy flow of data.
- Maya's scene is much lighter, but uses MentalRay's advanced lighting algorithms and employs the processors’ raw power in terms of mathematical calculations.
The gains offered by the Penryn, whether it’s the QX9650 compared to the QX6850 (quad core), or the E8400 compared to the E6850 (dual core) are minimal at 3% in 3ds studio and even 2% in Maya.