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AMD Athlon 64 6000+
by Marc Prieur
Published on March 6, 2007

3ds Max 9 and Maya 8
For this test, we use two test scenes for Maya and 3dsmax developed by Yann Dupont of 3DVF (whom we thank) and using the MentalRay rendering engine. This choice wasn’t arbitrary since this engine is now available for both software and is most commonly used in production.

- The scene with 3dsmax is very heavy in terms of polygons and the number of objects. The objective was to test processor capacity and manipulate a heavy flow of data.

- Maya's scene is much lighter, but uses MentalRay's advanced lighting algorithms and employs the processors’ raw power in terms of mathematical calculations.



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