Home  |  News  |  Reviews  | About Search :  HardWare.fr 



  Processors

  Motherboards

  Graphic Cards

  Multimedia

  Storage

  Imaging

  Monitors

  Miscellaneous
Advertise on BeHardware.com
Review index:
17 entry and mid level graphic cards
by Damien Triolet
Published on July 14, 2005

UT 2004


Comfortable :
1280 x 1024 : 6600 GT, 6600, X700 Pro
1024 x 768 : 6600 LE, 6200, 6200 TC 32 MB, PCX 5750, X700 SE, X600 Pro, X550
800 x 600 : 6200 TC 64 MB, 6200 TC 16 MB, X300, X300 SE, X300 SE HM, i945G
640 x 480 : i915G

Acceptable :
1600 x 1200 : 6600 GT, X700 Pro
1280 x 1024 : 6600, 6600 LE, PCX 5750, X700 SE, X600 Pro, X550
1024 x 768 : 6200, 6200 TC 64 MB, 6200 TC 32 MB, 6200 TC 16 MB, X300, X300 SE HM
800 x 600 : X300 SE, i945G, i915G


Far Cry


Comfortable :
1280 x 1024 Medium : 6600 GT, X700 Pro
1024 x 768 Medium : 6600, 6600 LE, X700 SE, X600 Pro, X550
800 x 600 Medium : 6200 TC 64 MB, 6200 TC 32 MB, PCX 5750, X300, X300 SE HM
1024 x 768 Low : X300 SE
800 x 600 Low : 6200 TC 16 MB
Impossible : i945G, i915G

Acceptable :
1280 x 1024 High : 6600 GT, X700 Pro
1024 x 768 High : 6600, 6600 LE, X700 SE, X600 Pro, X550
1024 x 768 Medium : 6200, PCX 5750, X300, X300 SE HM
800 x 600 Medium : 6200 TC 64 MB, 6200 TC 32 MB, X300 SE
1024 x 768 Low : 6200 TC 16 MB
800 x 600 Low : i945G, i915G

Intel integrated chipsets aren’t powerful enough to play comfortably to Far Cry. The lack of geometric calculation units contributes a lot to this. It’s important to note that despite all the noise made around the Shader 3.0 and 2.0b in Far Cry, it’s only available in Very High quality mode. In High and Medium, Far Cry only uses Shader 1.1 and in low mode the shaders aren’t used as it corresponds to a DirectX 7 rendering type. It would be useless to include the result as it isn’t very nice …


Doom 3


Comfortable :
1280 x 1024 Medium : 6600 GT
1024 x 768 Medium : 6600, X700 Pro
800 x 600 Medium : 6600 LE, X700 SE
640 x 480 Medium : 6200, 6200 TC 64 MB, 6200 TC 32 MB, PCX 5750, X600 Pro, X550, X300
640 x 480 Low : 6200 TC 16 MB, X300 SE HM
Impossible : X300 SE, i945G, i915G

Acceptable :
1600 x 1200 High : 6600 GT
1280 x 1024 Medium : 6600
1024 x 768 High : X700 Pro
1024 x 768 Medium : 6600 LE, X700 SE
800 x 600 High : PCX 5750
800 x 600 Medium : 6200, 6200 TC 64 MB, 6200 TC 32 MB, X600 Pro, X550
800 x 600 Low : 6200 TC 16 MB, X300, X300 SE HM
640 x 480 Low : X300 SE, i945G, i915G

It isn’t possible to play comfortably with Intel integrated cores and the Radeon X300 SE (64 bits) to Doom 3.


Chronicles of Riddick


Comfortable :
1024 x 768 Aniso 8x : 6600 GT
800 x 600 : 6600, X700 Pro
640 x 480 : 6600 LE, 6200, 6200 TC 64 MB, 6200 TC 32 MB, X700 SE
640 x 480 Low : PCX 5750
Impossible : 6200 TC 16 MB, X600 Pro, X550, X300, X300 SE, X300 SE HM, i945G, i915G

Acceptable :
1280 x 1024 Aniso 8x : 6600 GT
1024 x 768 : 6600, X700 Pro
800 x 600 : 6600 LE, 6200, 6200 TC 64 MB, 6200 TC 32 MB, X700 SE, X600 Pro, X550
800 x 600 Low : PCX 5750
640 x 480 : 6200 TC 16 MB, X300, X300 SE HM
Impossible : X300 SE, i945G, i915G

Chronicles of Riddick is one of the “hungrier” games as results show perfectly well. It isn’t possible to play comfortably with 8 cards even in 640 x 480. Even worse, it isn’t possible to play at all with 3 cards! For the X300 SE it’s a performance problem. For the i915G and i945G, in addition to the performance issue the result is displayed upside down. Needless to say it’s difficult to play like that.

<< Previous page
Benchs anti aliasing 4x

Page index
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15
Next page >>
Practical tests: XIII, Splinter 3, Swat 4, Max Payne 2  




Copyright © 1997- Hardware.fr SARL. All rights reserved.
Read our privacy guidelines.